Realot StudioDocs
Browser-based · live documentation

Build 2D games
in the browser.

Realot Studio is a browser-based 2D game engine with a visual editor, JavaScript scripting, Rapier2D physics, navigation, lighting and web export.

js
function onStart() {
  this.speed = 220;
}

function onUpdate(dt) {
  if (input.keyDown("ArrowRight")) {
    this.x += this.speed * dt;
  }
  if (input.keyPressed("Space")) {
    this.rigidbody.addImpulse(0, -350);
  }
}

Everything the engine does, documented

Pages are written from the shipped source: field names, defaults, script members and menu paths are checked, not guessed.

A clear path in

New to Realot Studio? Follow these three pages in order.

Component reference

25 components, each with serialized fields, defaults, script API, tuning rules and the exact editor entry point.

For developers

Precise, prerequisite-aware API pages.

  • Every component and script member with types and defaults
  • Option (opts) shapes for raycasts, spawning and navigation
  • Editor shortcuts and conditional tools, exactly as implemented

For AI assistants & crawlers

Static HTML and unversioned URLs, with a complete machine-readable search index.

Ready to build?

Start with the first game guide, or jump straight into scripting.